GetSleepTime(void) const | NSPipeline::TCameraThread | [inline] |
m_camera | NSPipeline::TCameraThread | [private] |
m_dispatcher | NSPipeline::TCameraThread | [private] |
m_isRunning | NSPipeline::TCameraThread | [private] |
m_manager | NSPipeline::TCameraThread | [private] |
m_sleepTime | NSPipeline::TCameraThread | [private] |
m_thread | NSPipeline::TCameraThread | [private] |
operator=(const TCameraThread &orig) | NSPipeline::TCameraThread | [private] |
Start(void) | NSPipeline::TCameraThread | |
Stop(void) | NSPipeline::TCameraThread | |
TCameraDLLRun(void *ptr) | NSPipeline::TCameraThread | [private, static] |
TCameraThread(TDispatcher *dispatcher, TCameraAbstract *camera, DWORD sleepTime, DWORD reservedFrames=100) | NSPipeline::TCameraThread | |
TCameraThread(const TCameraThread &orig) | NSPipeline::TCameraThread | [private] |
~TCameraThread(void) | NSPipeline::TCameraThread |