ENUM_UNIT_FINISHWORK enum value | NSPipeline::TSimpleUnit | [private] |
ENUM_UNIT_LOADFRAME enum value | NSPipeline::TSimpleUnit | [private] |
ENUM_UNIT_STOP enum value | NSPipeline::TSimpleUnit | [private] |
ENUM_UNIT_WORK enum value | NSPipeline::TSimpleUnit | [private] |
EnumUnitState enum name | NSPipeline::TSimpleUnit | [private] |
GetFrameInterval() | NSPipeline::TSimpleUnit | [inline, virtual] |
GetResult(DWORD id) | NSPipeline::TSimpleUnit | [inline, virtual] |
GetState(void) const | NSPipeline::TSimpleUnit | [inline, private] |
GetType(void) | NSPipeline::TSimpleUnit | [inline, virtual] |
Loop(void) | NSPipeline::TSimpleUnit | [private] |
m_critical | NSPipeline::TSimpleUnit | [private] |
m_dispatcher | NSPipeline::TSimpleUnit | [private] |
m_frame | NSPipeline::TSimpleUnit | [private] |
m_interval | NSPipeline::TSimpleUnit | [private] |
m_lockFrame | NSPipeline::TSimpleUnit | [private] |
m_state | NSPipeline::TSimpleUnit | [private] |
m_thread | NSPipeline::TSimpleUnit | [private] |
m_unit | NSPipeline::TSimpleUnit | [private] |
operator=(const TSimpleUnit &orig) | NSPipeline::TSimpleUnit | [protected] |
NSPipeline::TUnitInterface::operator=(const TUnitInterface &orig) | NSPipeline::TUnitInterface | [protected] |
Release(void) | NSPipeline::TSimpleUnit | [virtual] |
SetState(EnumUnitState state) | NSPipeline::TSimpleUnit | [inline, private] |
Start(void) | NSPipeline::TSimpleUnit | [virtual] |
Stop(void) | NSPipeline::TSimpleUnit | [virtual] |
TSimpleUnit(TDispatcherInterface *dispatcher, TSimpleUnitProcessingInterface *unit, BOOL lockFrame) | NSPipeline::TSimpleUnit | |
TSimpleUnit(const TSimpleUnit &orig) | NSPipeline::TSimpleUnit | [protected] |
TSimpleUnitThread(void *ptr) | NSPipeline::TSimpleUnit | [private, static] |
TUnitInterface(void) | NSPipeline::TUnitInterface | [inline, protected] |
TUnitInterface(const TUnitInterface &orig) | NSPipeline::TUnitInterface | [protected] |
~TSimpleUnit(void) | NSPipeline::TSimpleUnit | [protected] |
~TUnitInterface(void) | NSPipeline::TUnitInterface | [inline, protected, virtual] |