OMToolkit
1.0
The polygonal mesh processing tool.
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#include <OMDirectionsGeo.h>
Public Member Functions | |
OMDirectionsGeometry (Mesh &mesh, OpenMesh::VPropHandleT< Vector > handle, ScalarT norm=1.0, Vec4f defaultColor=Vec4f(1.0, 1.0, 1.0, 1.0)) | |
OMDirectionsGeometry (Mesh &mesh, OpenMesh::FPropHandleT< Vector > handle, ScalarT norm=1.0, Vec4f defaultColor=Vec4f(1.0, 1.0, 1.0, 1.0)) | |
Protected Types | |
typedef Mesh::Normal | VectorT |
typedef VectorT::value_type | ScalarT |
Class which visualises vectors associed with vertices or faces
Mesh | Class of OpenMesh mesh to work with |
Vector | Vector type of visualised vector |
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protected |
Mesh vector scalar type
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protected |
Mesh vector type
osg::OMDirectionsGeometry< Mesh, Vector >::OMDirectionsGeometry | ( | Mesh & | mesh, |
OpenMesh::VPropHandleT< Vector > | handle, | ||
ScalarT | norm = 1.0 , |
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Vec4f | defaultColor = Vec4f(1.0, 1.0, 1.0, 1.0) |
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) |
Constructor Creates an instance of this class by drawing vectors specified by handle from each vertex
mesh | Mesh to work with |
handle | Handle to vector vertex property |
norm | Lenght of showed distances |
defaultColor | Default color of visualised normal |
osg::OMDirectionsGeometry< Mesh, Vector >::OMDirectionsGeometry | ( | Mesh & | mesh, |
OpenMesh::FPropHandleT< Vector > | handle, | ||
ScalarT | norm = 1.0 , |
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Vec4f | defaultColor = Vec4f(1.0, 1.0, 1.0, 1.0) |
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) |
Constructor Creates an instance of this class by drawing vectors specified by handle from each face
mesh | Mesh to work with |
handle | Handle to vector vertex property |
norm | Lenght of showed distances |
defaultColor | Default color of visualised normal |