OMToolkit
1.0
The polygonal mesh processing tool.
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include
OMToolkitOSG
OMGeometry.h
Go to the documentation of this file.
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//==============================================================================
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#ifndef _OM_GEOMETRY_H_
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#define _OM_GEOMETRY_H_
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#include <OpenMesh\Tools\Utils\Timer.hh>
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#include <
OMToolkit\OMErrorLog.h
>
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#include <MDSTk\Base\mdsGlobalLog.h>
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#include <OpenMesh\Core\IO\exporter\ExporterT.hh>
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#include <
OMToolkit\OMTypes.h
>
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#include <osg/Geometry>
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namespace
osg
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{
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template
<
class
Mesh>
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class
OMGeometry
:
public
Geometry
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{
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public
:
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typedef
unsigned
char
AttributeBinding
;
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static
const
AttributeBinding
NORMAL_NONE
= 1;
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static
const
AttributeBinding
NORMAL_PER_VERTEX
= 2;
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static
const
AttributeBinding
NORMAL_PER_FACE
= 4;
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static
const
AttributeBinding
COLOR_NONE
= 8;
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static
const
AttributeBinding
COLOR_PER_VERTEX
= 16;
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static
const
AttributeBinding
COLOR_PER_FACE
= 32;
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OMGeometry
(Mesh mesh,
AttributeBinding
binding =
NORMAL_PER_FACE
|
COLOR_PER_VERTEX
, Vec4 &defaultColor = Vec4(0.5, 0.5, 0.5, 1.0));
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bool
isLoadedOk
();
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private
:
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bool
loaded_done;
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bool
LoadVertices(Mesh mesh);
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bool
LoadFaces(Mesh mesh);
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bool
LoadColor(Mesh mesh, osg::Vec4 &defaultColor = Vec4(1.0, 1.0, 1.0, 1.0), Geometry::AttributeBinding binding = Geometry::BIND_PER_VERTEX);
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bool
LoadNormals(Mesh mesh, Geometry::AttributeBinding binding = Geometry::BIND_PER_PRIMITIVE);
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};
// class OMGeometry
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#include <
OMToolkitOSG/OMGeometry.hxx
>
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}
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#endif
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1.8.3.1