Conference paper

HEROUT Adam and ZEMČÍK Pavel. Animated Particle Rendering in DSP and FPGA. In: SCCG 2004 Proceedings. Bratislava: Slovak University of Technology in Bratislava, 2004, pp. 237-242. ISBN 80-223-1918-X.
Publication language:english
Original title:Animated Particle Rendering in DSP and FPGA
Title (cs):Animované zobrazování částicových systémů v DSP a FPGA
Proceedings:SCCG 2004 Proceedings
Conference:Spring Conference on Computer Graphics
Place:Bratislava, SK
Publisher:Slovak University of Technology in Bratislava
point clouds, rendering, animation, FPGA, hardware
This paper presents an algorithm for rendering and animation of 3D point-clouds using FPGA (Field Programmable Gate Array) chip coupled with a DSP (Digital Signal Processor). The point-clouds are sets of graphical data (particles) in 3D space suitable for and perspective for potentially many purposes in modern computer graphics. The paper describes the architecture of the proposed rendering system and a novel approach to rendering and simple animation of large of 3D point-clouds (large sets of particles).
   author = {Adam Herout and Pavel Zem{\v{c}}{\'{i}}k},
   title = {Animated Particle Rendering in DSP and FPGA},
   pages = {237--242},
   booktitle = {SCCG 2004 Proceedings},
   year = {2004},
   location = {Bratislava, SK},
   publisher = {Slovak University of Technology in Bratislava},
   ISBN = {80-223-1918-X},
   language = {english},
   url = {}

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