Conference paper

ZEMČÍK Pavel, HEROUT Adam, BRYAN Luděk, TUPEC Pavel and FUČÍK Otto. Particle rendering pipeline in DSP and FPGA. In: Proceedings of Engineering of Computer-Based Systems. Los Alamitos: IEEE Computer Society, 2004, pp. 361-368. ISBN 0-7695-2125-8.
Publication language:english
Original title:Particle rendering pipeline in DSP and FPGA
Title (cs):Systém pro zobrazování částic na bázi DSP a FPGA
Proceedings:Proceedings of Engineering of Computer-Based Systems
Conference:Eleventh IEEE International Symposium and Workshop on the Engineering of Computer-Based Systems
Place:Los Alamitos, US
Publisher:IEEE Computer Society
graphics pipeline, particle rendering, point cloud rendering, DSP, FPGA
The paper describes a graphics pipeline for particle rendering based on DSP and FPGA technologies. The system is intended as a proof of concept of fast particle rendering.
   author = {Pavel Zem{\v{c}}{\'{i}}k and Adam Herout and Lud{\v{e}}k
	Bryan and Pavel Tupec and Otto Fu{\v{c}}{\'{i}}k},
   title = {Particle rendering pipeline in DSP and FPGA},
   pages = {361--368},
   booktitle = {Proceedings of Engineering of Computer-Based Systems},
   year = {2004},
   location = {Los Alamitos, US},
   publisher = {IEEE Computer Society},
   ISBN = {0-7695-2125-8},
   language = {english},
   url = {}

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