Conference paper

DVOŘÁK Radim and DRAHANSKÝ Martin. Real-Time Terrain Deformations. In: Proceedings of the Fourth International Conference on Image and Graphics. Los Alamitos: IEEE Computer Society, 2007, pp. 1020-1025. ISBN 0-7695-2929-1.
Publication language:english
Original title:Real-Time Terrain Deformations
Title (cs):Deformace terénu v reálném čase
Proceedings:Proceedings of the Fourth International Conference on Image and Graphics
Conference:Fourth International Conference on Image and Graphics
Place:Los Alamitos, US
Publisher:IEEE Computer Society
terrain deformation, OpenSceneGraph, mass-spring model, Lennard-Jones potential
This paper presents a method for a physically based real-time terrain deformation. The motivation originates from the fact that there exist many deformable models, but the terrain deformation is a special problem in the field of computer graphics. OpenSceneGraph toolkit provides an excellent environment for the large terrain visualization and it was accepted as a standard for many graphic specialists. Therefore, the main goal of this method is the local deformation ability of some large terrain, which is represented by a sub-graph of OpenSceneGraph scene. However, the technique may be easily adaptable to any terrain representation. The results show a great potential of the used method and thus there is outlined the future work at the end.
   author = {Radim Dvo{\v{r}}{\'{a}}k and Martin Drahansk{\'{y}}},
   title = {Real-Time Terrain Deformations},
   pages = {1020--1025},
   booktitle = {Proceedings of the Fourth International Conference on Image
	and Graphics},
   year = {2007},
   location = {Los Alamitos, US},
   publisher = {IEEE Computer Society},
   ISBN = {0-7695-2929-1},
   language = {english},
   url = {}

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