Článek ve sborníku konference | |
| Zemčík, P., Herout, A., Tišnovský, P.: Particle Rendering Pipeline, In: Spring Conference on Computer Graphics 2003 Proceedings, Bratislava, SK, STUBA, 2003, s. 180-186, ISBN 80-223-1837-X | | Jazyk publikace: | angličtina |
|---|
| Název publikace: | Particle Rendering Pipeline |
|---|
| Strany: | 180-186 |
|---|
| Sborník: | Spring Conference on Computer Graphics 2003 Proceedings |
|---|
| Konference: | Spring Conference on Computer Graphics |
|---|
| Místo vydání: | Bratislava, SK |
|---|
| Rok: | 2003 |
|---|
| ISBN: | 80-223-1837-X |
|---|
| Vydavatel: | Slovenská technická univerzita v Bratislavě |
|---|
| Klíčová slova |
|---|
| Particles, Particle systems, FPGA, Hardware supported rendering, Differential engine |
| Anotace |
|---|
| The paper presents a particle rasterizing pipeline that is inteded as a part of a particle system rendering engine. The purpose of the rasterizing pipeline is to convert the particles, which are geometrically just a projection of circles onto a plane, into pixels of a raster image. While the conversion is relatively simple, the required speed is very high aas the particle systems typically contain very large numbers of particles - at least hundreds of thousands - and the general goal is to handle the rendering in real time. The presented solution does have the capability of achieving such high speeds. |
| BibTeX: |
|---|
@INPROCEEDINGS{
author = {Pavel Zemčík and Adam Herout and Pavel Tišnovský},
title = {Particle Rendering Pipeline},
pages = {180--186},
booktitle = {Spring Conference on Computer Graphics 2003 Proceedings},
year = {2003},
location = {Bratislava, SK},
publisher = {Slovak University of Technology in Bratislava},
ISBN = {80-223-1837-X},
language = {english},
url = {http://www.fit.vutbr.cz/research/view_pub.php?id=7203}
} |
|