Thesis Details

GPU implementace Resampling Antialiasingu

Bachelor's Thesis Student: Svoboda Ondřej Academic Year: 2015/2016 Supervisor: Starka Tomáš, Ing.
English title
GPU Implementation of Resampling Antialiasing
Language
Czech
Abstract
The aim of this thesis is the implementation of resampling antialiasing for OpenGL. This thesis is based on already existing solution for DirectX. We are introducing several antialiasing methods used in todays graphical aplications. Next we are describing application implementation with differences against the original solution. Our implementation of resampling antialiasing was compared with other antialiasing methods and with the original solution. Image quality and performace were evaluated.
Keywords

Antialiasing, RSAA, MSAA, SADP, postprocessing

Department
Degree Programme
Information Technology
Files
Status
defended, grade A
Date
15 June 2016
Reviewer
Committee
Černocký Jan, prof. Dr. Ing. (DCGM FIT BUT), předseda
Bidlo Michal, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Drahanský Martin, prof. Ing., Dipl.-Ing., Ph.D. (DITS FIT BUT), člen
Rychlý Marek, RNDr., Ph.D. (DIFS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
SVOBODA, Ondřej. GPU implementace Resampling Antialiasingu. Brno, 2016. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2016-06-15. Supervised by Starka Tomáš. Available from: https://www.fit.vut.cz/study/thesis/17945/
BibTeX
@bachelorsthesis{FITBT17945,
    author = "Ond\v{r}ej Svoboda",
    type = "Bachelor's thesis",
    title = "GPU implementace Resampling Antialiasingu",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2016,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/17945/"
}
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