Thesis Details
Simulace vody na GPU
English title
Water Simulation Using GPU
Language
Czech
Abstract
The goal of this thesis is to find a suitable model of fluids, the numerical simulation of which can be realized as interactive program. This requirement leads to a solution based on highly parallel algorithm. The implementation is built not only for CPU, but also GPU in a way, that allows to compare computational performance of each device on selected model.
Keywords
Interactive simulation, parallelism, OpenCL, GPU, Fluid simulation, Smoothed Particle Hydrodynamics
Department
Degree Programme
Information Technology
Files
Status
defended, grade B
Date
16 June 2016
Reviewer
Committee
Hanáček Petr, doc. Dr. Ing. (DITS FIT BUT), předseda
Burget Lukáš, doc. Ing., Ph.D. (DCGM FIT BUT), člen
Matoušek Petr, doc. Ing., Ph.D., M.A. (DIFS FIT BUT), člen
Peringer Petr, Dr. Ing. (DITS FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Burget Lukáš, doc. Ing., Ph.D. (DCGM FIT BUT), člen
Matoušek Petr, doc. Ing., Ph.D., M.A. (DIFS FIT BUT), člen
Peringer Petr, Dr. Ing. (DITS FIT BUT), člen
Vašíček Zdeněk, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Citation
HANZLÍČEK, Jiří. Simulace vody na GPU. Brno, 2016. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2016-06-16. Supervised by Vaverka Filip. Available from: https://www.fit.vut.cz/study/thesis/18455/
BibTeX
@bachelorsthesis{FITBT18455, author = "Ji\v{r}\'{i} Hanzl\'{i}\v{c}ek", type = "Bachelor's thesis", title = "Simulace vody na GPU", school = "Brno University of Technology, Faculty of Information Technology", year = 2016, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/18455/" }