Thesis Details

3D Hra v Unity s využitím analýzy hudby

Bachelor's Thesis Student: Majcher Marek Academic Year: 2015/2016 Supervisor: Milet Tomáš, Ing., Ph.D.
English title
3D Game in Unity with Music Analysis
Language
Czech
Abstract

This bachelor thesis deals with various methods of analysis of sound signals, Unity engine and procedural generation of graphics. The main goal was to create a working game that would demonstrate music analysis in an appropriate way using procedural generation of graphics. Important graphical medium, that collaborates on final graphical effect, are various graphic shaders that mold final audiovisual effect thus making it interesting for the player.

Keywords
Unity engine, sound analysis, shader, visual effects, procedural generation
Department
Degree Programme
Information Technology
Files
Status
defended, grade E
Date
13 June 2016
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Jaroš Jiří, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Kolář Dušan, doc. Dr. Ing. (DIFS FIT BUT), člen
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
MAJCHER, Marek. 3D Hra v Unity s využitím analýzy hudby. Brno, 2016. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2016-06-13. Supervised by Milet Tomáš. Available from: https://www.fit.vut.cz/study/thesis/18825/
BibTeX
@bachelorsthesis{FITBT18825,
    author = "Marek Majcher",
    type = "Bachelor's thesis",
    title = "3D Hra v Unity s vyu\v{z}it\'{i}m anal\'{y}zy hudby",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2016,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/18825/"
}
Back to top