Thesis Details

Porovnání výkonu vykreslování v iOS a Metal

Bachelor's Thesis Student: Pištělák Radek Academic Year: 2015/2016 Supervisor: Tóth Michal, Ing.
English title
Rendering Performance Comparison in iOS and Metal
Language
Czech
Abstract

The goal of this thesis is the comparison of the OpenGL ES and Metal graphical libraries on the iOS platform. To compare the performance of the two libraries, a particle system has been implemented. By profiling it has been determined that using instanced rendering it is currently possible to achieve higher performance using OpenGL ES. Based on the results and the theoretical part of the thesis it is possible to make a more informed decision between the two graphical libraries.

Keywords

TBDR, IMR, iOS, Metal, OpenGL ES, particle systems

Department
Degree Programme
Information Technology
Files
Status
defended, grade C
Date
13 June 2016
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Jaroš Jiří, doc. Ing., Ph.D. (DCSY FIT BUT), člen
Kolář Dušan, doc. Dr. Ing. (DIFS FIT BUT), člen
Orság Filip, Ing., Ph.D. (DITS FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
PIŠTĚLÁK, Radek. Porovnání výkonu vykreslování v iOS a Metal. Brno, 2016. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2016-06-13. Supervised by Tóth Michal. Available from: https://www.fit.vut.cz/study/thesis/18921/
BibTeX
@bachelorsthesis{FITBT18921,
    author = "Radek Pi\v{s}t\v{e}l\'{a}k",
    type = "Bachelor's thesis",
    title = "Porovn\'{a}n\'{i} v\'{y}konu vykreslov\'{a}n\'{i} v iOS a Metal",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2016,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/18921/"
}
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