Thesis Details

Interaktivní OpenGL demo

Bachelor's Thesis Student: Chukir Patrik Academic Year: 2016/2017 Supervisor: Milet Tomáš, Ing., Ph.D.
English title
Interactive OpenGL Demo
Language
Czech
Abstract

This Bachelor's thesis describe implementation of simple 3D game by OpenGL. The attention is paid to draft of this game and specific implementation, which is output of this work. In text of thesis is described usage of libraries Assimp, Bullet and IrrKlang. Assimp for loading  an .obj and .dae model file. Bullet for detection of collision and physics of scene. And IrrKlang for sounds. Furthmore thesis  deals with lighting, shadows and implementation of Skeleton animation. Part of thesis is dedicated to implementation of skybox and changing day and night. In last chapter are analyzed test of game.

Keywords

OpenGL, 3D game, Assimp, Bullet engine, IrrKlang, Skeletal animation, Shadow depth map, Phong's lighting model, Perlin's noise

Department
Degree Programme
Information Technology
Files
Status
defended, grade C
Date
15 June 2017
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Bartík Vladimír, Ing., Ph.D. (DIFS FIT BUT), člen
Krupková Vlasta, RNDr., CSc. (DMAT FEEC BUT), člen
Rogalewicz Adam, doc. Mgr., Ph.D. (DITS FIT BUT), člen
Strnadel Josef, Ing., Ph.D. (DCSY FIT BUT), člen
Citation
CHUKIR, Patrik. Interaktivní OpenGL demo. Brno, 2017. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2017-06-15. Supervised by Milet Tomáš. Available from: https://www.fit.vut.cz/study/thesis/19964/
BibTeX
@bachelorsthesis{FITBT19964,
    author = "Patrik Chukir",
    type = "Bachelor's thesis",
    title = "Interaktivn\'{i} OpenGL demo",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2017,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/19964/"
}
Back to top