Thesis Details

Hra ve virtuální realitě

Bachelor's Thesis Student: Čeleďa Jan Academic Year: 2016/2017 Supervisor: Najman Pavel, Ing., Ph.D.
English title
Game in Virtual Reality
Language
Czech
Abstract

Headsets for virtual reality registered noticeable progress in the last few years in bothavailability for a wider audience and in innovation. New technologies are bringing in a lotof changes and upgrades in the manipulation of user perception with virtual worlds, higherquality image and better power supply. The goal of this work was the creation of an actiongame in virtual reality. It is a simulation of duck hunting with a double-barreled shotgun ina rural environment. During the development, we focused on authentic gun handling andoperation. The headset chosen for this was the HTC Vive. The application is created in afree engine named Unity and is coded in the C# language.

Keywords

virtual reality, simulation, game, HTC Vive, headset

Department
Degree Programme
Information Technology
Files
Status
defended, grade B
Date
16 June 2017
Reviewer
Committee
Herout Adam, prof. Ing., Ph.D. (DCGM FIT BUT), předseda
Kreslíková Jitka, doc. RNDr., CSc. (DIFS FIT BUT), člen
Peringer Petr, Dr. Ing. (DITS FIT BUT), člen
Strnadel Josef, Ing., Ph.D. (DCSY FIT BUT), člen
Španěl Michal, Ing., Ph.D. (DCGM FIT BUT), člen
Citation
ČELEĎA, Jan. Hra ve virtuální realitě. Brno, 2017. Bachelor's Thesis. Brno University of Technology, Faculty of Information Technology. 2017-06-16. Supervised by Najman Pavel. Available from: https://www.fit.vut.cz/study/thesis/19982/
BibTeX
@bachelorsthesis{FITBT19982,
    author = "Jan \v{C}ele\v{d}a",
    type = "Bachelor's thesis",
    title = "Hra ve virtu\'{a}ln\'{i} realit\v{e}",
    school = "Brno University of Technology, Faculty of Information Technology",
    year = 2017,
    location = "Brno, CZ",
    language = "czech",
    url = "https://www.fit.vut.cz/study/thesis/19982/"
}
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