Thesis Details
Analýza postojů k počítačovým hrám
The thesis deals with sentiment analysis extracted from opinions of users on social \mbox{networks}. It describes a general system that was created for presented purpose and specialised on the field of strategic computer games. In particular we unravel the problems of acquiring data from social networks, sentiment analysis and results presentation to the user. We mention particular ways of text processing e.g. tokenization and unnecessary word filtration, for purpose of more effective sentiment analysis and we mention machine learning methods e.g. Decision Trees and Naive Bayes, and their usage. Next we describe design of desired system and its implementation with chosen parts and methods. In the end we compare results of tests of sentiment analyzator done under various circumstances.
sentiment analysis, computer games, machine learning, natural language processing
Janoušek Vladimír, doc. Ing., Ph.D. (DITS FIT BUT), člen
Novák Michal, doc. RNDr., Ph.D. (DMAT FEEC BUT), člen
Strnadel Josef, Ing., Ph.D. (DCSY FIT BUT), člen
Szőke Igor, Ing., Ph.D. (DCGM FIT BUT), člen
@bachelorsthesis{FITBT20064, author = "Pavel Balajka", type = "Bachelor's thesis", title = "Anal\'{y}za postoj\r{u} k po\v{c}\'{i}ta\v{c}ov\'{y}m hr\'{a}m", school = "Brno University of Technology, Faculty of Information Technology", year = 2017, location = "Brno, CZ", language = "czech", url = "https://www.fit.vut.cz/study/thesis/20064/" }