Thesis Details
Board Game User Interface with a Camera
The aim of this work is to create a system that would be able to substitute a real opponent in a board game Horse Races and Bets. The game is observed by a camera that transmits images to a computer. The image is then processed and game objects are identified. After that, the application can analyse a current status of the game and decide about the next move of the artificial player. The decision-making algorithm is able to react to every game situation and thus play the game to the end. The application can be used by players that like to play Horse Races and Bets, but currently do not have an opponent, and for demonstrating the possibilities of computer vision.
user interface, image processing, object detection, camera, smartphone, Horse Races and Bets, Monopoly, board game, AI, FTP, OpenCV, ZBar, augmented reality
Chudý Peter, doc. Ing., Ph.D. MBA (DCGM FIT BUT), člen
Kolář Dušan, doc. Dr. Ing. (DIFS FIT BUT), člen
Křena Bohuslav, Ing., Ph.D. (DITS FIT BUT), člen
Zbořil František V., doc. Ing., CSc. (DITS FIT BUT), člen
@bachelorsthesis{FITBT8670, author = "Dita Cihl\'{a}\v{r}ov\'{a}", type = "Bachelor's thesis", title = "Board Game User Interface with a Camera", school = "Brno University of Technology, Faculty of Information Technology", year = 2016, location = "Brno, CZ", language = "english", url = "https://www.fit.vut.cz/study/thesis/8670/" }