Title: | Computer Graphics |
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Code: | PGD |
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Ac.Year: | 2003/2004 |
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Sem: | Winter |
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Language of Instruction: | Czech |
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Completion: | examination (written) |
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Type of instruction: | Hour/sem | Lectures | Seminar Exercises | Laboratory Exercises | Computer Exercises | Other |
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Hours: | 39 | 0 | 0 | 0 | 0 |
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| Exams | Tests | Exercises | Laboratories | Other |
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Points: | 0 | 0 | 0 | 0 | 0 |
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Guarantor: | Serba Ivo, prof. Ing., CSc. (FI) |
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Lecturer: | Serba Ivo, prof. Ing., CSc. (FI) Zemčík Pavel, prof. Dr. Ing. (DCGM) |
Faculty: | Faculty of Information Technology BUT |
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| Learning objectives: |
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| | The aim of the course is to introduce the student to the set of topics presenting the upgrade of basic principles for the design, use and understanding of computer graphics systems. Following algorithms for creating and manipulating graphical color display in 3D are discussed. | Description: |
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| | 3D Concept and Representation, Curves and Surfaces in 3D, Transformations in 3D, Viewing, Hidden Surfaces Removal, Light Models and Continuous Shading, Ray tracing, Radiosity, Color models, Concept of Image Processing, Fractal Graphics, Picture Animation, User Interface for Computer Graphics, Advanced Software Packages for Graphics, Advanced Computer Architectures for Computer Graphics.
| Learning outcomes and competencies: |
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| | Student is able to implement discussed algortihms into the applications rendering 3D scenes and objects. | Syllabus of lectures: |
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| - OpenGL 1
- OpenGL 2
- OpenGL 3
- OpenGL 4
- Procedural texturing, textures and modelling
- Modelling (NURBS, implicit surfaces, ...)
- Radiosity (advanced methods)
- Global visibility, collision detection
- Raytracing - advanced methods
- Volume rendering
- Articulated structure animation, skeleton animation
- Non-linear deformation and metamorphosis 2D/3D
- Non-linear deformation and metamorphosis in 3D, soft-object animation
- Virtual and augmented reality
| Fundamental literature: |
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| - Foley, J., van Dam, A., Feiner, S., Hughes, J.: Computer Graphics - Principles and Practice. 2nd ed. Addison - Wesley, Massachusetts, 1990
- Žára, J. a kol.: Počítačová grafika - principy a algoritmy GRADA, Praha, 1992
| Study literature: |
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| - Foley, J., van Dam, A., Feiner, S., Hughes, J.: Computer Graphics - Principles and Practice. 2nd ed. Addison - Wesley, Massachusetts, 1990
- Žára, J. a kol.: Počítačová grafika - principy a algoritmy GRADA, Praha, 1992
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