"This is the kind of programming for which Morphic was originally designed, and excellent examples of clean and attractive style using that approach can be found, for example, in BookPageSorterMorph and EnvelopeEditorMorph.
In "Classic Morphic Programming" style, you define your own subclasses of one or more generic Morph classes, and blend them into a working subsystem. Here, you're directly extending Morphic, in grand and time-honored Smalltalk manner. The fundamental tool here is the Browser: you locate and familiarize yourself with particular Morphic classes, and you then subclass the ones that you decide are appropriate for your application.
Most current Squeak users will prefer this traditional, mature, analytic, browser-based Smalltalk approach."
This is traditional Smalltalk programming, creating and modifying classes
in a Smalltalk browser. The examples given in the introduction fall into
this style. At this moment, it is the most effective way to develop applications.
By applications I mean morphs that can be reused and maintained, useful
for building end-user programs. It is also the most familiar way to a Smalltalk
programmer. A basic tutorial by John Maloney is "Tutorial:
Fun with the Morphic Graphics System". A more comprehensive one is
the Scrabble
Game.