Prof. Ing. Adam Herout, Ph.D.
TIŠNOVSKÝ Pavel and HEROUT Adam. Adaptive Algorithm for Vector Field Interpolation Based on Octree Structure. In: Spring Conference on Computer Graphics Proceedings 2002. Budmerice: Slovak University of Technology in Bratislava, 2002, pp. 145150. ISBN 8022317306.  Publication language:  english 

Original title:  Adaptive Algorithm for Vector Field Interpolation Based on Octree Structure 

Pages:  145150 

Proceedings:  Spring Conference on Computer Graphics Proceedings 2002 

Conference:  Spring Conference on Computer Graphics 

Place:  Budmerice, SK 

Year:  2002 

ISBN:  8022317306 

Publisher:  Slovak University of Technology in Bratislava 

Keywords 

Octree, Quadtree, Particle systems, Particle tracing, Vector field, Voxels, Trilinear interpolation 
Annotation 

Visualization algorithms operating on vector field, such as particletracing, require continuous (defined for every position within the space), not necessarily very accurate, but fast and smooth interpolation of the field values. We present a way of storing vector field in an octree structure, which offers some degree of compression and adaptive density of sampling of the vector field.
The presented algorithm solves adaptive interpolation of vectors stored in octree. Our experiments show that this algorithm gives better results than interpolation in a regular grid without requiring more computation time. 
BibTeX: 

@INPROCEEDINGS{
author = {Pavel Ti{\v{s}}novsk{\'{y}} and Adam Herout},
title = {Adaptive Algorithm for Vector Field Interpolation
Based on Octree Structure},
pages = {145150},
booktitle = {Spring Conference on Computer Graphics Proceedings 2002},
year = {2002},
location = {Budmerice, SK},
publisher = {Slovak University of Technology in Bratislava},
ISBN = {8022317306},
language = {english},
url = {http://www.fit.vutbr.cz/research/view_pub.php.en.iso88592?id=6923}
} 
