Ing. Rudolf Kajan


2015SZENTANDRÁSI István, ZACHARIÁŠ Michal, KAJAN Rudolf, TINKA Jan, DUBSKÁ Markéta, SOCHOR Jakub and HEROUT Adam. INCAST: Interactive Camera Streams for Surveillance Cams AR. In: Proceedings of the 2015 14th IEEE International Symposium on Mixed and Augmented Reality. Fukuoka: Institute of Electrical and Electronics Engineers, 2015, pp. 1-5. ISBN 978-1-4799-6184-9.
2014KAJAN Rudolf, SZENTANDRÁSI István, HEROUT Adam and PAVELKOVÁ Alena. Video Recording - A Promising Metaphor for Inter-Device Task Migration. In: Journal of WSCG. Plzeň: University of West Bohemia in Pilsen, 2014, pp. 95-103. ISBN 978-80-86943-69-5.
2013HEROUT Adam, SZENTANDRÁSI István, ZACHARIÁŠ Michal, DUBSKÁ Markéta and KAJAN Rudolf. Five Shades of Grey for Fast and Reliable Camera Pose Estimation. In: Proceedings of CVPR. Portland, OR: IEEE Computer Society, 2013, pp. 1384-1390. ISBN 978-0-7695-4989-7.
 KAJAN Rudolf, SZENTANDRÁSI István, HEROUT Adam and ZACHARIÁŠ Michal. On-Screen Marker Fields for Reliable Screen-To-Screen Task Migration. In: Proceedings of the 2013 International Conference on Human Factors in Computing & Informatics. Maribor: Springer Verlag, 2013, pp. 1-19. ISBN 978-3-642-39061-6.
2012KAJAN Rudolf, ZACHARIÁŠ Michal and HEROUT Adam. Selective Availability for Security Monitoring. In: Proceedings of the Software Technologies and Processes 2012. Furtwagen, 2012, pp. 1-10.
 SZENTANDRÁSI István, ZACHARIÁŠ Michal, HAVEL Jiří, HEROUT Adam, DUBSKÁ Markéta and KAJAN Rudolf. Uniform Marker Fields: Camera Localization By Orientable De Bruijn Tori. In: Proceedings of the 2012 11th IEEE International Symposium on Mixed and Augmented Reality. Atlatnta, Georgia: Institute of Electrical and Electronics Engineers, 2012, pp. 1-2. ISBN 978-1-4673-4661-0.
2010KAJAN Rudolf and HEROUT Adam. MoonGate: Modular real-time strategy engine for Xbox 360 and PC. In: PROCEEDINGS OF THE IADIS INTERNATIONAL CONFERENCE GAME AND ENTERTAINMENT TECHNOLOGIES 2010. Freiburg, 2010, pp. 91-95. ISBN 978-972-8939-18-2.
2009KAJAN Rudolf. MoonGate: Multipurpose RTS engine for Windows and Xbox 360. In: Proceedings of the 15th Conference STUDENT EEICT 2009. Brno: Brno University of Technology, 2009, pp. 221-223. ISBN 978-80-214-3868-2.
2008JURNEČKA Peter and KAJAN Rudolf. Automatic generation of adaptive, educational and multimedia computer games. Signal, Image and Video Processing. London: Springer London, 2008, vol. 2, no. 4, pp. 371-384. ISSN 1863-1703.
 KAJAN Rudolf and JURNEČKA Peter. Learning with smart multipurpose interactive learning environment. In: Learning to Live in the Knowledge Society. Boston, 2008, pp. 101-104. ISBN 978-0-387-09728-2.
2007JURNEČKA Peter and KAJAN Rudolf. Adaptive Educational Gameplay within Smart Multipurpose Interactive Learning Environment. In: Proceedings of the SMAP 2007 - 2nd International Workshop on Semantic Media Adaptation and Personalization. London, 2007, pp. 165-170. ISBN 0-7695-3040-0.

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